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Submission for Clout of the Dominus

99

Comment

tested in magarena 1.43

Config

name=Clout of the Dominus
url=http://magiccards.info/eve/en/99.html
image=http://magiccards.info/scans/en/eve/99.jpg
value=4.168
rarity=C
type=Enchantment
subtype=Aura
cost={U/R}
timing=enchantment
enchant=pump,pos creature
requires_groovy_code

Script

[
    new MagicStatic(MagicLayer.ModPT) {
        @Override
        public void modPowerToughness(final MagicPermanent source, final MagicPermanent permanent, final MagicPowerToughness pt) {
            pt.add(1, 1);
        }
        @Override
        public boolean accept(final MagicGame game,final MagicPermanent source,final MagicPermanent target) { 
            return MagicStatic.acceptLinked(game, source, target) && target.hasColor(MagicColor.Red);
        }
    },
    new MagicStatic(MagicLayer.Ability) {
        @Override
        public void modAbilityFlags(final MagicPermanent source, final MagicPermanent permanent, final Set<MagicAbility> flags) {
            flags.add(MagicAbility.Haste);
        }
        @Override
        public boolean accept(final MagicGame game,final MagicPermanent source,final MagicPermanent target) { 
            return MagicStatic.acceptLinked(game, source, target) && target.hasColor(MagicColor.Red);
        }
    },
    new MagicStatic(MagicLayer.ModPT) {
        @Override
        public void modPowerToughness(final MagicPermanent source, final MagicPermanent permanent, final MagicPowerToughness pt) {
            pt.add(1, 1);
        }
        @Override
        public boolean accept(final MagicGame game,final MagicPermanent source,final MagicPermanent target) { 
            return MagicStatic.acceptLinked(game, source, target) && target.hasColor(MagicColor.Blue);
        }
    },
    new MagicStatic(MagicLayer.Ability) {
        @Override
        public void modAbilityFlags(final MagicPermanent source, final MagicPermanent permanent, final Set<MagicAbility> flags) {
            flags.add(MagicAbility.Shroud);  
        }

        @Override
        public boolean accept(final MagicGame game,final MagicPermanent source,final MagicPermanent target) {
            return MagicStatic.acceptLinked(game, source, target) && target.hasColor(MagicColor.Blue);
        }
    }
]
Pushed